Scope and Planning – Wouldn’t It Be Cool If…

Scope and Planning – Wouldn’t It Be Cool If… Indie Dev is as hard as people say…and we love it. More specifically, we are passionate about it.  Long hours and strapped for resources we forge ahead day and night.  Not just on development but mounds of...

Getting In Character

Getting In Character When a player selects a character to play, customizes it then spends hours, days or even weeks as that character they likely don’t know where the character design came from or how many concepts were passed over to land on that one. We try to...

Salvo Modeling and Lots of White Box Testing

Salvo Modeling and Lots of White Box Testing The guys are writing code and testing iteratively every day now doing “white box” testing. That’s a version with stand-ins for most objects and no texturing.  This allows development to play test with...